How do we close the engagement gap?

Fullerton School District pairs gamification of learning with research-based instructional practices for a win-win solution!

Marzano's Cycles of Instruction

Learning Goal, Engage, Interacting with New Knowledge, etc.

Leaderboards, XP, Badges, and more!

Based on Chris Haskell and Lisa Dawley’s research through Boise State University, we know that students will work harder longer if their learning is connected to game mechanics!

Epic Learning

A Quest-Based Learning Management System

How do we change the meaningfulness gap?

We help students connect their learning to their passions and both to the world around them.